A door in front of you will open and you can exit the chamber and start exploring. Using the close-up view, type in the code of your choice. To use the alternative design, which is based on a high-level Kickstarter backer, remember the code 19-12.Įxit the close-up view and rotate the view a little to the right to see a keybad. To have the default character, remember the code 03-99. Whatever you choose, it won't have any effect on the gameplay. Using these numbers you can choose which character design you use to play the game. This will reveal an image with two faces and numbers below them. Get a close-up view with the magnifying glass and then move the slider in front of the screen to the right. Push the red button to activate a console that will be visible on the left side, so rotate the view to the left. Rotate view to the right and see there is a red button. Soon you are free to explore your surroundings in the first person mode. Some choices may tell more about the background events than others, but that's the only difference. You will have conversation options to respond at times, but whatever you choose during the conversations won't have any effect on the gameplay, every conversation tree during the game will lead to the very same outcome. ![]() When you wake up, you are in some kind of a chamber and a voice is calling you, and addressing you as "Subject 13". When you begin the game first you will see a cutscene showing a car going underwater and later showing a man being underwater. Items which can be picked up as inventory items and items which can be constructed by combining or using other items are written with bold text for emphasis. Using this walkthrough will get you through the game, but may spoil the game and fun of exploring. This is a complete walkthrough for Subject 13. Subject 13 walkthrough About this walkthrough
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